use std::path::PathBuf; use std::process::{Child, Command}; use crate::configuration::{Config, ConfigFFmpeg}; pub struct TranscodeJob { pub input: String, pub output: String } impl TranscodeJob { pub fn new>(input: S, output: S) -> TranscodeJob { TranscodeJob { input: input.into(), output: output.into() } } pub fn build_command(&self, ffmpeg_config: &ConfigFFmpeg) -> Command { let options = ffmpeg_config.build_command_options(&self.input, &self.output); let mut command = Command::new("ffmpeg"); command.args(options.to_args()); command } pub fn check_if_exists(&self) -> bool { std::path::Path::new(&self.output).exists() } pub fn run(&self, ffmpeg_config: &ConfigFFmpeg) -> Result { let mut command = self.build_command(ffmpeg_config); command.spawn() } }