2023-10-14 22:38:07 +02:00
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/* See LICENSE file for copyright and license details. */
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2023-10-14 22:38:07 +02:00
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#include <X11/XF86keysym.h>
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2023-10-14 22:38:07 +02:00
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/* appearance */
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2023-10-14 22:38:07 +02:00
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static const unsigned int borderpx = 2; /* border pixel of windows */
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2023-10-14 22:38:07 +02:00
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
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static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */
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static const unsigned int systrayspacing = 2; /* systray spacing */
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static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
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static const int showsystray = 1; /* 0 means no systray */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "monospace:size=10" };
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static const char dmenufont[] = "monospace:size=10";
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2023-10-14 22:38:07 +02:00
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static const char col_bg_inactive[] = "#444444";
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static const char col_fg_inactive[] = "#bbbbbb";
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static const char col_bg_highlight[] = "#ffaaaa";
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static const char col_fg_highlight[] = "#000000";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_fg_inactive, col_bg_inactive, col_bg_inactive },
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[SchemeSel] = { col_fg_highlight, col_bg_highlight, col_bg_highlight }
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};
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/* tagging */
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static const char *tags[] = { "main", "term", "www", "chat", "5", "6", "7", "8", "9", };
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static const Rule rules[] = {
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/* class instance title tags mask isfloating monitor */
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{ "Gimp", NULL, NULL, 0, True, -1 },
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{ "Firefox", NULL, NULL, 0, False, -1 },
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{ "Thunderbird", NULL, NULL, 2, False, -1 },
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{ "stalonetray", NULL, NULL, 1, False, -1 },
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{ "chrome", NULL, NULL, 4, False, -1 },
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2023-10-14 22:38:07 +02:00
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
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static const int nmaster = 1; /* number of clients in master area */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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};
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/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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// dmenu
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = {
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"dmenu_run",
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"-m", dmenumon,
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"-fn", dmenufont,
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"-nb", col_bg_inactive,
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"-nf", col_fg_inactive,
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"-sb", col_bg_highlight,
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"-sf", col_fg_highlight, NULL };
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// terminal
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static const char *termcmd[] = { "alacritty", NULL };
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// general & sys
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static const char *locksaver[] = { "i3lock", "-c", "#000000", NULL };
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static const char *vol_up[] = { "amixer", "set", "Master", "5%+", NULL };
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static const char *vol_down[] = { "amixer", "set", "Master", "5%-", NULL };
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static const char *vol_mute[] = { "amixer", "set", "Master", "toggle", NULL };
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static const char *light_up[] = {"light", "-A", "5", NULL};
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static const char *light_down[] = {"light", "-U", "5", NULL};
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// screenshots
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static const char *screenshot[] = {"flameshot", "full", "-c", NULL};
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static const char *screenshot_partial[] = {"flameshot", "gui", "-c", NULL};
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// kill dwm
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static const char *dwmdie[] = {"/bin/sh", "-c", "pkill dwm-start && pkill dwm", "null"};
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static Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY|ShiftMask, XK_d, spawn, {.v = dmenucmd } },
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{ MODKEY|ShiftMask, XK_e, spawn, {.v = dwmdie } },
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{ MODKEY, XK_l, spawn, {.v = locksaver } },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY|Mod1Mask, XK_h, incnmaster, {.i = +1} },
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{ MODKEY|Mod1Mask, XK_u, incnmaster, {.i = -1} },
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{ MODKEY|ShiftMask, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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{ 0, XK_Print, spawn, {.v = screenshot } },
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{ Mod1Mask, XK_Print, spawn, {.v = screenshot_partial } },
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{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = vol_up } },
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{ 0, XF86XK_AudioLowerVolume, spawn, {.v = vol_down } },
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{ 0, XF86XK_AudioMute, spawn, {.v = vol_mute } },
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{ 0, XF86XK_MonBrightnessUp, spawn, {.v = light_up} },
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{ 0, XF86XK_MonBrightnessDown, spawn, {.v = light_down} },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY|ShiftMask|Mod1Mask, XK_q, quit, {0} },
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};
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/* button definitions */
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/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static Button buttons[] = {
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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};
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