/* See LICENSE file for copyright and license details. */ #include /* appearance */ static const unsigned int borderpx = 2; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */ static const unsigned int systrayspacing = 2; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int showsystray = 1; /* 0 means no systray */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = { "monospace:size=10" }; static const char dmenufont[] = "monospace:size=10"; static const char col_gray1[] = "#222222"; static const char col_gray2[] = "#444444"; static const char col_gray3[] = "#bbbbbb"; static const char col_gray4[] = "#eeeeee"; static const char col_cyan[] = "#005577"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, [SchemeSel] = { col_gray4, col_cyan, col_cyan }, }; /* tagging */ static const char *tags[] = { "main", "term", "www", "chat", "5", "6", "7", "8", "9", }; static const Rule rules[] = { /* class instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, 0, True, -1 }, { "Firefox", NULL, NULL, 0, False, -1 }, { "Thunderbird", NULL, NULL, 2, False, -1 }, { "stalonetray", NULL, NULL, 1, False, -1 }, { "chrome", NULL, NULL, 4, False, -1 }, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const Bool resizehints = True; /* True means respect size hints in tiled resizals */ static const int nmaster = 1; /* number of clients in master area */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ // dmenu static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL }; // terminal static const char *termcmd[] = { "alacritty", NULL }; // general & sys static const char *locksaver[] = { "i3lock", "-c", "#000000", NULL }; static const char *vol_up[] = { "amixer", "set", "Master", "5%+", NULL }; static const char *vol_down[] = { "amixer", "set", "Master", "5%-", NULL }; static const char *vol_mute[] = { "amixer", "set", "Master", "toggle", NULL }; static const char *light_up[] = {"light", "-A", "5", NULL}; static const char *light_down[] = {"light", "-U", "5", NULL}; // screenshots static const char *screenshot[] = {"flameshot", "full", "-c", NULL}; static const char *screenshot_partial[] = {"flameshot", "gui", "-c", NULL}; // kill dwm static const char *dwmdie[] = {"/bin/sh", "-c", "pkill dwm-start && pkill dwm", "null"}; static Key keys[] = { /* modifier key function argument */ { MODKEY, XK_Return, spawn, {.v = termcmd } }, { MODKEY|ShiftMask, XK_d, spawn, {.v = dmenucmd } }, { MODKEY|ShiftMask, XK_e, spawn, {.v = dwmdie } }, { MODKEY, XK_l, spawn, {.v = locksaver } }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY|Mod1Mask, XK_h, incnmaster, {.i = +1} }, { MODKEY|Mod1Mask, XK_u, incnmaster, {.i = -1} }, { MODKEY|ShiftMask, XK_Return, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY|ShiftMask, XK_c, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, { 0, XK_Print, spawn, {.v = screenshot } }, { Mod1Mask, XK_Print, spawn, {.v = screenshot_partial } }, { 0, XF86XK_AudioRaiseVolume, spawn, {.v = vol_up } }, { 0, XF86XK_AudioLowerVolume, spawn, {.v = vol_down } }, { 0, XF86XK_AudioMute, spawn, {.v = vol_mute } }, { 0, XF86XK_MonBrightnessUp, spawn, {.v = light_up} }, { 0, XF86XK_MonBrightnessDown, spawn, {.v = light_down} }, TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) { MODKEY|ShiftMask|Mod1Mask, XK_q, quit, {0} }, }; /* button definitions */ /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };