dotfiles/files/dwm/config.h
2023-02-20 17:12:29 +01:00

158 lines
8.6 KiB
C

/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char col_bg_inactive[] = "#444444";
static const char col_fg_inactive[] = "#bbbbbb";
static const char col_bg_highlight[] = "#ffaaaa";
static const char col_fg_highlight[] = "#000000";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_fg_inactive, col_bg_inactive, col_bg_inactive },
[SchemeSel] = { col_fg_highlight, col_bg_highlight, col_bg_highlight }
};
/* tagging */
static const char *tags[] = { "main", "term", "www", "chat", "5", "6", "7", "8", "9", };
static const Rule rules[] = {
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, True, -1 },
{ "firefox", NULL, NULL, 1 << 2, False, -1 },
{ "discord", NULL, NULL, 1 << 3, False, -1 },
{ "Thunderbird", NULL, NULL, 2, False, -1 },
{ "stalonetray", NULL, NULL, 1, False, -1 },
{ "chrome", NULL, NULL, 4, False, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
static const int nmaster = 1; /* number of clients in master area */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
// dmenu
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = {
"dmenu_run",
"-m", dmenumon,
"-fn", dmenufont,
"-nb", col_bg_inactive,
"-nf", col_fg_inactive,
"-sb", col_bg_highlight,
"-sf", col_fg_highlight, NULL };
// terminal
static const char *termcmd[] = { "alacritty", NULL };
// general & sys
static const char *locksaver[] = { "i3lock", "-c", "#000000", NULL };
static const char *vol_up[] = { "amixer", "set", "Master", "5%+", NULL };
static const char *vol_down[] = { "amixer", "set", "Master", "5%-", NULL };
static const char *vol_mute[] = { "amixer", "set", "Master", "toggle", NULL };
static const char *light_up[] = {"light", "-A", "5", NULL};
static const char *light_down[] = {"light", "-U", "5", NULL};
// screenshots
static const char *screenshot[] = {"flameshot", "full", "-c", NULL};
static const char *screenshot_partial[] = {"flameshot", "gui", "-c", NULL};
// kill dwm
static const char *dwmdie[] = {"/bin/sh", "-c", "pkill dwm-start && pkill dwm", "null"};
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_d, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_e, spawn, {.v = dwmdie } },
{ MODKEY, XK_l, spawn, {.v = locksaver } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_h, incnmaster, {.i = +1} },
{ MODKEY|Mod1Mask, XK_u, incnmaster, {.i = -1} },
{ MODKEY|ShiftMask, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ 0, XK_Print, spawn, {.v = screenshot } },
{ Mod1Mask, XK_Print, spawn, {.v = screenshot_partial } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = vol_up } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = vol_down } },
{ 0, XF86XK_AudioMute, spawn, {.v = vol_mute } },
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = light_up} },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = light_down} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask|Mod1Mask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};